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Ctrl-Space was created as a personalised 3D environment for Quake, one of the first FPS (first person shooter) game. In the offline multiplayer game, players must find their way through various maze-like, medieval environments while battling monsters using an array of weaponry. JoDi built their own maze, where players were lost in the abstract patterns, not being sure where to go, where the space ends and walls begin. |
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JoDi, Ctrl-Space, 1999
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